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"[W]hen he had shot his bolt and had smitten one in the throng, then would that man fall where he was and give up his life..."

The Iliad, trans Murray

Pavise Arbalests: Vital statistics
2012-11-06 01.35.27

Unit type

Missile infantry

Built/trained At

Barracks

Damage and weapon type

Brutal; quarrel

Armour

Medium

Production cost

  • Pop cost: 1
  • Resource cost: 40 Log; 50Coin
  • Ramp cost: 2 Log; 2Coin

Range

  • Good weapon range
  • Low LOS

Unit move & creation speed

  • Movement speed: Slow
  • Creation speed: Fast

Hit Points

Low

Technological Requirements/Upgrades

Library:

Available To

Spain Venice Moors Papal States Magyarok Portugal

The most famous of all crossbow marksmen, the Pavise Arbalest is a heavier version of the Arbalestier. Sacrificing hitpoints for added armour and damage, Pavise Arbalests are highly lethal, especially if entrenched on the field.

This makes Pavise Arbalests highly useful in defensive situations, where you want to command the battlefield or deny ground to an opponent. In a mountainous and hilly area filled with many passes, a dozen Pavise Arbalests can keep an enemy out of a city, as long as they bring no artillery. If you have Patriots or chivalric orders capable of healing units, or the ability to heal units like the German supply wagons, this is an even greater boost, as the Pavise Arbalests can hold off almost anything. Group them with Arquebusiers and towers, and nothing can get through. Yet, like archers, they can be easily cut down on the move, so always screen your Pavise Arbalests before they are fully deployed. Additionally, note that you need the use of Linear Tactics from your Library in order to field them.

Although being useful in being relatively simple weapons to use, and exceeding normal bows in strength and range, crossbows and arbalests had one fatal flaw — they were cumbersome to reload. One of the solutions involved was to introduce the use of a pavise, or a very large shield. While the pavise itself was heavy and cumbersome, it could serve to protect crossbowmen reloading in the face of enemy missiles. This method was used frequently, especially by societies which relied heavily on use of the crossbow, such as the Italians. Contrary to commonly held beliefs in Anglocentric circles, the Genoese crossbowmen of the Hundred Years' War were ineffective not because of their inferior weapons — a crossbow was a far more lethal weapon than the longbow — but because the impetuous French nobility would not wait for the mercenaries to first deploy. In the end, however, crossbow and pavise alike were rendered obsolete with the development of armour-piercing firearms, which although not being very accurate and possibly taking more time to reload, required even less skill to operate.

Unit summaryEdit

  • Heavier version of the Arbalest which sacrifices hitpoints for added armour and damage, being the best "crossbow" in the game.
  • The Shield Wall — Pavise Arbalests are highly useful in defensive situations with other defences — entrench them where possible.
  • Rush Crush — Like all archers, Pavise Arbalests can be easily cut down if on the move, so always screen your Pavise Arbalests before they are fully deployed.
  • A Man For The Masses — A Liberal government is the best bet for those planning to use Pavise Arbalests because the healing bonuses of the Legislator means that you can heal entrenched Pavise Arbalests, making them even more lethal to enemy units.

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