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"...of all the arms the Castilians and your countrymen make and use, I love the dart best [...] they are very expert at it; and I tell you, whoever they hit with it, he must indeed be strongly armed, if he be not pierced through and through."

- Jean Froissart, Chronicles

Jinete Skirmisher: Vital statistics
Superjinete

Unit type

Ranged medium cavalry

Built/trained at

Stable

Damage and weapon type

Somehwat high; javelin

Armour

Medium

Production cost

  • Pop Cost: 1
  • Resource cost: 60 Log; 40Coin
  • Ramp cost: 2 Log; 2Coin

Range

  • Low
  • Medium LOS

Unit move and creation speed

  • Unit movement speed: rather fast
  • Creation speed: Slow

Unit HP

Medium

Technological requirements

Library:—

  • Modernage
  • Linears Militiae

Upgrade of Jinetes

Factions available

Clad in an odd mix of European and Saracenic equipment, Jinete Skirmishers are more heavily armed than Jinetes, and although without the same range and accuracy as the crossbow cavalryman, their lightning-speed ranged attacks and strong anti-cavalry attack allows them to function in all manner of roles - raiding lightly defended areas, support an advance on the flanks, and even harassing enemy cavalry, like most javelin cavalry. Just remember to stay away from missile weaponry or melee cavalry, though - although these units have a fair bit of armour, it will do no good to be caught by heavy lances or even bullets.

Initially lightly armoured in the tribal ways of North Africa, jinetes over the centuries acquired a hybrid mix of equipment, reflecting both Christian and Moorish influences and their use by the native kingdoms of Iberia. Spain wasn't the only battleground in which jinetes served, however; during the Italian Wars, cavalry units raised and trained using the same traditions of the jinetes proved their worth against their French enemies.

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