"...the breastplates clanged,
war-gear of men; their weapons stacked,
spears of the seafarers stood together,
gray-tipped ash: that iron band
was worthily weaponed!"
— Beowulf, trans Grummere
During the 13th and 14th centuries in Europe, added conflict and scarcity of resources initiated a round of rationalisation and innovation in European armies, and the Danes were not excepted from this: the Hirdmenn represented a halfway house between the old Viking past of the Norse peoples and the new professional men-at-arms which were becoming more commonplace, especially in Western Europe. Still, rationalisation was never completed for various reasons, the most common one being that the Danish crown was at its weakest for most of the early and intermediate Mediaeval era, leaving its somewhat old-fashioned armies easy prey for its mortal foes Holstein and (much later) the Hanseatic League.
- Medium infantry, has stronger attack, better armour and more hitpoints, but is slower than Vikings.
- The drop in speed for Norse light infantry means that the Danish player will need to switch tactics, moving away from Viking raids to forming solid battle lines with the Hirdmenn.
- Because of their added attack, Hirdmenn are highly regarded and are good counter-infantry units, capable of destroying enemy formations if properly managed.
- The biggest enemy for Hirdmenn will come from other non-mainstream units, such as Fauchard Men raised by French-speaking nations, or (worse) Polish axemen or Japanese saburai.