Units created[]
Dark Age[]
- Light ships
- Heavy ships
- Special
Tech requirements[]
To access heavy and siege ships, Military Level 1 (Feudal Levies) is required
Castle Age[]
- Light ships
- Heavy ships
- Special ships
- Special
Tech requirements[]
- Castle Age
- Military Level 3 (Heraldry and Chivalry)
Imperial Era[]
- Light ships
- Superlight
- Brigantine
- Covered swooper
- Caravela redonda
- Baghlah
- Heavy ships
- Superheavy
- São Gabriel-class carrack
- Lantern Galley(can serve as siege)
- Carrack
- War Junk
- Siege ships
- Special
Tech requirements[]
Imperial Era must be researched to upgrade mainstream light and heavy ships. For upgrades of light ship to superlight class:
- Legalism
- Science Level 4 (Chemistry)
For upgrades of heavy ship to superheavy class:
- Absolutism
- Science Level 4 (Chemistry)
For upgrades to a galleasss:
- Imperial Era
- Construction Level 3 (Engineering)
For upgrade of fire boat:
- Strategy Level 3 (Operations)
Note:
- Siege ships are immediately converted into superheavy vessels once the superheavy ship research is complete.
- Portuguese, Moorish, and Sicilian vessels do not require govt upgrades (Legalism; Absolutism) to be available.
Individual tech trees[]
With the exception of Western factions:
- China and Japan receive the swooper, covered swooper, tower ship, war junk and South Sea barque.
- Mongolia does receives the swooper and covered swooper only, and can build only the lanternas.