"All the Roman kings give him jizya
unwillingly, perforce, out of hand in humiliation."

— 9th century Arabic poem

Bedouin Horse Retinue: Vital statistics

Unit type

Super ranged medium cavalry

Built/trained at


Damage and weapon type

Good; javelin



Production cost

  • Pop Cost: 1
  • Resource cost: 80Log; 140Coin
  • Ramp cost: 2Log; 3Coin


  • Mediocre
  • Medium LOS

Unit move and creation speed

  • Unit movement speed: rather fast
  • Creation speed: Slow

Unit HP


Technological Requirements


  • Republic

Nobles' Court:—

  • Asad-allah

Factions available

A medium cavalry unit unique to the Saracens, the Bedouin Horse Retinue forms some of the best units which can be mustered for war. The Bedouin Retinue is best described as a "chivalric order unit" with a short-ranged, low-frequency missile attack, capable of rallying units to stay longer in a fight. These units, however, form an elite corps of cavalry, and for this reason only the richest and most devout factions can hope to attract them. Additionally, because of how they are recruited, Bedouin Horse Retinue are not created in the Stable, but are trained instead from the House of Worship since they are picked from the tribal aristocracies of North Africa and the Islamic Middle East. It will serve to say that your Bedouin Horse Retinue units, given their cost, should be split up around your armies. It is best to train just three or four of them, and then let them sit alongside your Officers and other troops, particularly mercenaries since mercenary units such as the Slavic Raiders or Dailamiyan will often get hurt easily.

Deserts are harsh environments to fight in, and the heat and relative paucity of resources meant that for centuries, the nomadic Arabs would seldom muster massive infantry armies for battle, preferring to place emphasis on speed, mobility and surprise. The limitations of technology also meant that it was also unfeasible to send large armies into deserts — an Achaemenid Persian army dispatched by Darius to Egypt disappeared without a trace — and so in many cases, the power of Islamic empires sometimes rested on obtaining an oligarchic consensus from the many smaller tribes and clans which presided over a certain region, such as the taifas of Spain. Although this meant that it eliminated the problems associated with establishing standing armies, it also meant that if unity amongst the tribes broke down then the entire nation would be lost.

Unit summaryEdit

  • Medium cavalry unit unique to Saracens and Moors, very costly but capable of healing friendly units.
  • Bedouin Retinue, while being powerful fighters, are better off being used to rally your units to war.
  • Bedouin Retinue are available only if you have researched Republic and Darul Islam together.
  • Because of their cost, it is better to create a few Bedouin Retinue units to escort mercenary troops, since many of them need to have their resistance bolstered in extremely heated battles.

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