"Through numerous acts of gallantry [they] played havoc with the lines of the enemy army, wherein they caused much confusion."

— John of Drasxanakert, History of Armenia

Azat Yeomen: Vital statistics

Unit type

Medium infantry

Built/trained at


Damage and weapon type

Decent; sword



Production cost

  • Pop cost: 1
  • Resource cost: 40Food; 40Log
  • Ramp cost: 1Log


  • Melee range
  • Fair LOS

Unit move and creation speed

  • Unit movement speed: medium
  • Creation speed: fast

Unit HP


Technological Requirements/Upgrades

Available To

UU: Armenia
Mercenary Swordsmen: Turks Byzantines Burgyndy Mongol Saracens Russians

Armed in Byzantine-style armour, and bearing sharp swords and sturdy bucklers, these men consist of the many nobles of Armenia who are too poor to afford a horse. This lack however doesn't put a dint in their skills, however, and in a nation that has had to remain vigilant against the Byzantines and Muslims, these men form a self-sufficient pool of troops who need less food as such for upkeep. Additionally like all unique units, no military research is required to access them, thus through the Azat Yeomen Armenian players are assured of a high-quality light- to medium-strength infantry unit that is fairly cheap and easy to obtain.

With regards to tactics, Azat Yeomen are best used in huge numbers, however, and are meant to be used against all types of mainstream infantry. Back these men up with your more lethal cavalry for maximum results in the field.

The tumultous politics of Armenia always meant that despite being at home in the very place which was the homeland of the Hittite empire almost two thousand years ago, the Armenians were often doomed to become the vassals of larger and more united powers whenever they arose, such as the Achaemenid Persians, the Romans, the Sassanians and finally the Mongols and Saracens. In this world, the local gentry or Azats often loomed large over the land and often fought against fellow noble and king alike. Some of these men are also recruitable to some of the larger factions as mercenaries.

Unit summaryEdit

  • Very cost-effective light-medium infantry, suitable for taking down pikemen and archers, but average performance against light cavalry and definitely unsuited for fighting ranged cavalry or heavy cavalry.
  • Hack is the New Black — Versatility is key to using Azat Yeomen — they do exceedingly well against archers and possibly siege machines, and will perform well in melee but only if they enjoy crushing superiority.
  • The Unbearable Cheapness of Being Unique — Since no further military research is required to access them, Azat Yeomen are a high-quality light- to medium-strength infantry unit that is fairly cheap and easy to obtain.
  • Mercenary Swordsmen — Costling slightly less but no less powerfuk, Mercenary Swordsmen are available as a recruitable unit to several factions, most notably the Saracens, Byzantines, Turks, Russians, Burgundians and Mongols.

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